Starting next week we take our annual ‘Christmas holidays’. It is a time when everybody on the team kick back, visit their families and celebrate Christmas and newyears.
We have had a busy year with many highlights! Let’s do a quick recap and walk down memory lane before we move on to 2016:
Do you want to be the first to see Shadow Puppeteer on Wii U?
In 7 days you can meet Catharina and Marianne as they show off Shadow Puppeteer as one of the 30 titles exhibited by Nintendo at EGX in Birmingham.
We are super proud and happy to be among the 15 #Nindies there!
New and fun updates on Shadow Puppeteer today: We attended Casual Connect in
Amsterdam together with other great Norwegian developers such as Krillbite and
Tinimations. Here we ended up winning the award for “Directors Choice” at the
Indie Prize Europe – awards.
In Other news, Shadow Puppeteer is now being translated to Portuguese, thanks to our
We’re approaching that special time of the year when everybody on the team kick back, visit their families and celebrate Christmas, and Shadow Puppeteer is on Steam holiday
We have had an incredible year with so much happening!
Before we welcome 2015, let’s do a quick recap of the highlights from 2014:
Today we have an extra special announcement for you. After four years, we are finally releasing Shadow Puppeteer!
Our co-op puzzle, platformer, about a boy and his shadow, will be released on the 29th of September, for Steam, Glyph and Humble Store.
Link to Steam store page