Today’s post is by Marianne and Philip and will be about 2D animations in Shadow Puppeteer. Animation is essential in Shadow Puppeteer. Part of the reason why Philip was brought onto the team in the first place was because of his 2D animation skills.
When we talk about 2D in Shadow Puppeteer we’re almost always talking about the shadows. While real shadows have shapes similar to their objects, we wanted to create weird- looking and unnatural shadows in our world. Since the shadows have come alive we wanted the world to feel unfamiliar and strange.
This is perhaps most evident in the shadow monsters, like the cat.