This weeks blogpost takes you through some basic steps of 3D modeling for games. We talk about how our 3D-modellers participate in creating the Shadow Puppeteer world and some of the challenges to be mindful of. The post has been written by our 3D-artist @annabananalena (in New Norwegian) and translated by CEO @CathInShadow.
![Blogpost basic 3D-graphics for games](http://shadowpuppeteer.com/wp-content/uploads/2015/10/3D-post_banner-604x270.png)