About a month ago we wrote that our beloved sound guy, Jory Prum had been hurt in a terrible motorcycle accident.
After a month in the hospital, Jory sadly passed away on Saturday. In addition to having worked on Shadow Puppeteer he was a great friend to many of our team members, and our grief is hard to bear as we struggle to understand what has happened.
The organizers of the annual Nordic Game Conference announced their speakers for NG16 yesterday. Among the speakers are several of our good friends, like Jo-Remi Madsen and Ste Curran, but also our very own Marianne Lerdahl. She will be giving a talk based on our blog posts about “Avoiding the Tagalong trap”, – about how we worked when developing Shadow Puppeteer to ensure a strong co-op experience.
The Nordic Game Conference is one of our favourite annual events, and we look forward to coming back. If you wish to reach out to Marianne while she’s attending the conference please send her a Tweet (@Vaffeldamen). Alternatively, to se up a meeting please contact emmy[at]snowcannongames.com.
Hope to see you at NG16 May 18th – 20th, and we wish you welcome to attend Marianne’s talk.
You can find the complete list of speakers on the Nordic Game website.
A little while ago Catharina and Marianne went to Birmingham to showcase Shadow Puppeteer at Nintendo’s EGX stand. Throughout the years, they have attended many expos so in this blogpost they are sharing their experience and will provide many good tips and tricks on how to plan and execute a successful trade show.
Do you want to be the first to see Shadow Puppeteer on Wii U?
In 7 days you can meet Catharina and Marianne as they show off Shadow Puppeteer as one of the 30 titles exhibited by Nintendo at EGX in Birmingham.
We are super proud and happy to be among the 15 #Nindies there!
Summer is upon us and even in Norway it has now become sunny and warm. We hope that you are all taking the time to relax and enjoy the season. We want to recap on some of the things that have happened since our last post, give you an update on what we are
currently working on and hint at exciting developments regarding Shadow Puppeteer.