We hit the ground running in 2015, and so far it’s been a good year with Spillprisen
(Norwegian game developers awards), Global game jam, Catharina attending the hilarious
radio show about games and developers “One Life Left”, and further updates on the game.
Continuing our work with improving Shadow Puppeteer as we move towards bringing it to other platforms, we’ve started overhauling the controls. The controls have been one of the central points of frustration for many players, so now we want input about what YOU think and what we can do better.