Starting next week we take our annual ‘Christmas holidays’. It is a time when everybody on the team kick back, visit their families and celebrate Christmas and newyears.
We have had a busy year with many highlights! Let’s do a quick recap and walk down memory lane before we move on to 2016:
Previously we wrote about how to prepare for showing off your game at trade shows, giving you a timeline for when things need to be done and what to think about. This week we want to talk more about the specifics of, and differences between having a stand at a consumer- or industry oriented event. From this post we hope that you come away with new knowledge for when you travel to show off your amazing game.
Marianne and Klas went to San Francisco last week to attend GDC and Game Connection.
This week and next we will write all about their trip.
Read about our trip to San Francisco to attend the Game Developers conference. There
were cool developers, great fans and quite a lot of excitement as Shadow Puppeteer
won a Game Connection award for “Most Promising IP”!