Starting next week we take our annual ‘Christmas holidays’. It is a time when everybody on the team kick back, visit their families and celebrate Christmas and newyears.
We have had a busy year with many highlights! Let’s do a quick recap and walk down memory lane before we move on to 2016:
We’re approaching that special time of the year when everybody on the team kick back, visit their families and celebrate Christmas, and Shadow Puppeteer is on Steam holiday
We have had an incredible year with so much happening!
Before we welcome 2015, let’s do a quick recap of the highlights from 2014:
We have come a long way.
Shadow Puppeteer is an asymmetric co-op game where you play as a boy and his shadow.
The boy exists in the physical 3D world where he can run, jump, climb ladders and interact
with selected objects (marked by a cogwheel). The Shadow exists in the worlds 2D space,
where he is controlled in two axes. For him every shadow is physical. He can run, jump and
interact with the shadow of the same objects as the Boy. For the shadow, though, gravity is
ever changing depending on the light source he is in.