Lilla Torg Malmø Malmö

Nordic Game Conference 2014

Hi everyone,
Today’s post is by Marianne, who attended the Nordic Game Conference last week.

Many people who know geography are aware that Norway is part of the Nordic region. They often also know that Sweden is too. So when a conference is titled Nordic Game Conference it seems only natural for Norwegians to go to Sweden to attend it. More precisely, to the city of Malmö (variations of the name included Malmø, Malmo and Malmoe).

NG2014Logo

(“Lilla Torg” in Malmö)
("Lilla Torg" in Malmö)

(“Lilla Torg” in Malmö)

I had gone to the conference once before last year, and was eager to attend again. As there were roughly 15-20 Norwegians attending we decided to repeat last year’s success of traveling together on the boat from Oslo to Copenhagen (that’s in Denmark). This is an excellent chance to connect and socialize. It’s a kind of a warm-up and it’s great!

(We traveled with DFDS Seaways)

(We traveled with DFDS Seaways)

Once in Copenhagen it’s only a short train ride to get to Malmö. The city, with its population of 280 000 greeted us with wonderful warm weather. Almost like arriving in heaven. I was going to rent an apartment with Martin and Karoline from Krillbite, Captain of Hamar Game Collective Runa, and the acclaimed sound guy Eirik Suhrke. The apartment was gorgeous, but with our limited powers of observation we couldn’t find any curtains and were woken early each morning by the harsh sunlight.

 

But then: The Conference!

The conference consisted of three days: Wednesday, Thursday and Friday

Wednesday had the opening, talks and Nordic Game Indie Night (NGIN)

The opening Keynote was by David Polfeldt and was an introduction to the Nordic Game Development Industry, and how the Nordic mindset affects it.

(Ready, waiting for the conference to begin)

(Ready, waiting for the conference to begin)

Nordic Game Indie Night was the exhibition of the 8 finalists for the Nordic Indie Sensation Award. Attendants were welcome to try and vote for the games. And the nominees were:

Among the Sleep — Krillbite

Orbit — 4Bit Games

Shiftlings — Rock Pocket Games

Savant -Ascent — D-pad Studio

Chronology — Osao Games

Else {heartbreak()} — Erik Svedäng, Niklas Åkerblad, Tobias Sjögren, Oscar Rydelius

Future Unfolding — Spaces of Play

Goat Simulator — Coffee Stain Studios

It was also an evening of good talks, drinks and music.

(The finalists at NGIN)

(The finalists at NGIN)

Thursday had talks, the Nordic Game Awards, a Galla Dinner and the Nordic Party

I saw several great talks. Most memorable is perhaps Ste Curran’s «Kiling the Games Industry». But his talks are so different from everything else, I’d argue they are more Performance Art than a straight up talk.

Later were the awards ceremony, hosted by Nocolas Estrup and sponsored by Epic Games.

 

Best Nordic Game Resogun” developed by Finnish studio Housemarque.

Best Nordic Children’s Game My Little Work Garage” Swedish developers Filimundus.

Best Nordic Handheld Game Year Walk” by Swedish developer Simogo

Best Artistic Achievement 140”, by Danish developer Jeppe Carlsen

Best Nordic Innovation Award Device 6” by Swedish developer Simogo

Nordic Indie Sensation Award «Among the Sleep» by Norwegian Krillbite studio

 

With all the amazing nominees it can’t have been an easy task to choose the winners. Krillbite used their time on stage while accepting the reward by also announcing that they would release their game May 29th. They were so happy!

(Krillbite winning and the careful placement of the award the following morning)

(Krillbite winning and the careful placement of the award the following morning)

The Nordic Game Party that followed was long, loud and incredibly fun. Though it must be said, Swedes are terrible at Karaoke. I’ve never been witness to such an extensive butchering of well-loved classics.

Friday opened with our good friends Jory Prum and Peter McConnell, who alongside Camden Stoddard talked about the sound design og development of Broken Age.

(Jory Prum, Peter McConnell and Camden Stoddard)

(Jory Prum, Peter McConnell and Camden Stoddard)

Later was the Grand Finale and before anyone could believe it the event was over. Most of the Norwegians + Jory and Peter met for dinner, which was only cut short by a trip to the emergency room. Then, we had some more beer.

The most amazing and rewarding part of attending something like the Nordic Game Conference it meeting people and getting to know them. And it doesn’t matter if they are seasoned developers or students, everyone is open, friendly and incredibly ready to talk about games and share their experiences. We live in a digital age, but human interaction still has weight and value, and I know I can’t wait to meet these people again!

I hope to see YOU at Nordic Game Conference next year!
 

Shadow Puppeteer available on Steam

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