Sarepta studio concept art

Concept: The Industrial area

When creating a story set in a fictional world you have an obligation to craft a world that players can get immersed in. It doesn’t need to resemble anything in reality, but you need to create an illusion of a unified universe through coherent and consistent design.
Today we will share how we worked when creating the Industrial area of Shadow Puppeteer.

Although it’s not necessary, we recommend reading the blogs about how we designed the previous three areas of the game.

We wanted the areas in Shadow Puppeteer to unfold in a way that mirrored the players’ story. They start out in small, safe environments, and move on towards the unknown. The areas become more complex just like the gameplay challenges, and the unfamiliar creates a sense of danger.

shadow puppeteer, concept art, level design, island village, industral area

The safe village you start out in in contrast to the more complex and indtimidating Industral area you travel to.

We wrote earlier about how the caves/mines were a contrast to the two civilized areas before it. The Industrial area was our way of re-introducing civilization and ramping it up, just like the stakes for characters is as they approach the climax of the story.

We wanted the industrial area to be big and scary, with machines and steam and full of dangers. There is the Sinisi Solutions that can protect one from fires, it is just one decision to safety.

Obvious sources of inspiration we of course England during the industrial revolution. It fitted with our overall framing of the game as being technologically less advanced than us. So we collected reference materials and began to analyze materials and shapes.

Industrial_reference

Reference images: Tall, thin chimneys, facotories, wheels and machinery.

We noted the use of bricks, wood and metals like brass and copper. We loved the idea of also having pipes and cogwheels as centrals motifs, running throughout the area.

shadow puppeteer pipes

Sketches of details for the Industrial area. Cogwheels and pipes in different shapes and sizes.

Sarepta studio concept art

Concept art from the Industrial area, showing shapes and materials.

In order to further emphasize an environment which is intimidating we propped up most of the levels on scaffolds, exaggerating the shape and height to make it daunting to move on them . To give a more chaotic and mad expression to the world we made the overall shapes either distorted or patched, like metal surfaces being a patchwork of smaller pieces rather than one large, smooth surface. We wanted things to feel old, and somewhat broken.

shadow puppeteer, portal

Comparison: An old, patched machine from Shadow Puppeteer on the left. On the right, the smooth robot turrets from Portal.

Throughout the worlds of Shadow Puppeteer we have tried to convey a culture and communicate indirectly what the people are like. Because the nature of a people will shape their surroundings, and even when the people are gone we can get an idea of what they were like.

The Island villagers built simple houses, but were so stubborn they built them into the very rock walls of their small island. The people of the fishing town are more industrious, having created common areas for fishing and trade. The engineering skills and materials are still very simple, and never that well crafted. The industrial area workers are much like that, but on a bigger scale. The buildings, their interior and the machines are all functioning, but are all very much “thrown together”. If these people had had duct tape you can bet they would use that to make even more ridiculous constructions or temporary-become-permanent repairs. It is clear that the people inhabiting make due with what they have, and don’t really plan ahead and create things that will last. We always speculated that all the decent builders or engineers would slowly have migrated from the Island Village and Fishing Town and into the Industrial area.

Shadow puppeteer concept art, island village, finshing town, industrial area

On the top: A house from the Island village. In the middle: A dock building from the Fishing Town. On the bottom: A gate from the Industrial area.The skills of the builders and engineers increase as you progress throughout Shadow Puppeteer.

One of the challenges with making an area full of machines is to be able to give it character and bring it to “life”. But adding “life” has to do with movement, so here the animations were key. We needed machines that could serve at platforms, that would have repeating movement patterns that the players could learn and use. But just because something is a machine doesn’t mean that it has to be like a realistic assembly line robot with boring, linear movements, like you can see in this video:

So we imbued our machinery with dynamic quirky animations, and added lights and steam in the levels as effects to add that sense of life that we needed for the world.

Shadow puppeteer animated platform concept

Quirky moving platfrom expressing a bit of life and personlity.

The final levels in the industrial area take place inside a clock tower. This tower is the home of the Shadow Puppeteer, and so the design needed to reflect that. While still keeping the industrial elements from previous levels, we tweaked this area. Being a clock tower it would feature cogwheels, pendulums and chains. Gone are the big smoke-spewing machines. While most levels in Shadow Puppeteer focus on traversing in a horizontal manner (from left to right), we made deliberate attempts to make the clock tower (and the chimney leading up to it) be a section about ascending. Climbing ever higher is exhilarating while at the same time the danger if you should fall is made all the clearer. But the players have come this far, and it is the path they must take if they want to catch the Shadow Puppeteer.

shadow puppeteer, level design

In most levels players move horisontally, like in the level shown on the left. The others are all about moving upwards.

The industrial area is the final location in Shadow Puppeteer. The environment and its challenges really test the players and characters, and give them both a sense of dread and of mastery. The visual design has build off of what we introduced in earlier areas, but are nevertheless distinct.

Want to share your thoughts on how to develop environments for games? Why not share in a comment?

Shadow puppeteer banner steam

237 thoughts on “Concept: The Industrial area

  1. My spouse and i felt absolutely fulfilled that Peter managed to round up his studies through the ideas he was given using your site. It is now and again perplexing to just happen to be releasing guidelines which often others have been selling. We really know we have the blog owner to thank because of that. The illustrations you’ve made, the easy blog navigation, the friendships your site aid to engender – it’s most powerful, and it is letting our son in addition to our family understand this matter is excellent, which is certainly unbelievably essential. Many thanks for the whole thing!

  2. I intended to create you this very small word in order to say thanks a lot again for your stunning pointers you have provided here. It was quite unbelievably generous with people like you to present freely precisely what numerous people would’ve offered for sale as an ebook in order to make some bucks on their own, particularly since you might well have tried it if you considered necessary. These suggestions in addition worked to become a great way to be certain that other people have similar eagerness like my very own to know way more related to this problem. I’m certain there are some more fun situations up front for many who find out your website.

  3. I together with my guys happened to be digesting the good tips located on your web page and then all of a sudden developed a terrible suspicion I had not thanked the blog owner for them. All of the young men became passionate to see them and have in actuality been loving them. Appreciate your indeed being very kind as well as for figuring out this sort of superb tips millions of individuals are really desirous to know about. Our own honest apologies for not expressing gratitude to sooner.

  4. Keravita Pro™ is a dietary supplement created by Benjamin Jones that effectively addresses nail fungus and hair loss, promoting the growth of healthier and thicker nails and hair. The formula is designed to target the underlying causes of these health issues and provide comprehensive treatment. https://keravitapro-web.com

  5. PotentStream is designed to address prostate health by targeting the toxic, hard water minerals that can create a dangerous buildup inside your urinary system It’s the only dropper that contains nine powerful natural ingredients that work in perfect synergy to keep your prostate healthy and mineral-free well into old age. https://potentstream-web.com/

  6. In this survival horror heroic, players skipper through an ceaseless labyrinth of monotonous rooms. The fundamental unbigoted in the backrooms is to find an steal while avoiding weird creatures, providing an intense and immersive experience that challenges players’ nerves and wit.

  7. You ward off your tranquil against hordes of zombies using a collection of plants, each with unmatched abilities, in plants vs zombies. The amusement’s uncoloured is to disposed to waves of zombies through strategically placing plants. This game challenges players to mark forwards and utilize resources wisely to fend supplied the undead.

  8. You hold a brief for your tranquil against hordes of zombies using a miscellany of plants, each with unrivalled abilities, in plants vs zombies. The distraction’s objective is to survive waves of zombies nearby strategically placing plants. This round challenges players to concoct ahead and handling resources wisely to fend off the mark the undead.

  9. Lightray Solutions stands as the particular pinjnacle off business
    and technologgy consulting, revered for it is unwavering commitment to excellence and advancement.
    Renoqned for its unrivaled expertise, Lightray Solutions empowers organizations to transcend their
    issues and ahhieve outstanding success. With a devoted team
    of futurist consultants, they write bespoke stategies thwt will propel businesses forward
    in a swiftly evolving landscape.

  10. At Advantage Plumbing and Rooter, many of us make an effort to dekiver typically the
    best plumbing companie possible. Our accredioted and insured plumbers are highly experienced and
    experienced, competent at tackling any plumbing issue you encounter.Whrther it
    is a leaky faucet or a coplicated repair, ouur focus is on good quality
    workmanship and lasting fixes, all reinforced by a powerful warranty.
    We sertve Los Angeles and surrounding areas.

  11. The concentrate of this plan lies in its national arsenal of weapons. In solar smash, players can pick out from lasers, missiles, and sombre holes to spoil planets. The goal is to find the most effective and visually knockout begun to creator destruction.

  12. What’s happening?Your post has had a profound effect on me, igniting a deep curiosity to explore the topic further. I highly value your insights and expertise, and your unique perspective is truly appreciated. Thank you for generously sharing your thoughts and taking the time to do so!Take care. my web page… Come by 오산 단란주점

  13. plise perde | Plise perdelerin bakımı ve temizliği üzerine yazılan bu kapsamlı makale, perdelerinizi nasıl yeni gibi tutacağınız konusunda pratik bilgiler sunuyor. Doğru temizlik yöntemleri ve ürün önerileri, uzun süreli kullanım için önemli.

  14. dunia777 dunia777 dunia777 dunia777
    I blog often and I truly thank you for your content.
    The article has really peaked my interest. I’m going to take a note
    of your site and keep checking for new details about once a week.
    I subscribed to your Feed too.

  15. Hello thereWhile exploring a new website, we came across a webpage that immediately caught our eye. We are extremely impressed with what we have seen so far and are eagerly looking forward to your future updates. We can’t wait to explore your website further and uncover all the amazing features it has to offer.Farewell.

  16. What’s up?During our exploration of a new website, we stumbled upon a webpage that instantly grabbed our attention. We are thoroughly impressed with what we have witnessed thus far and eagerly anticipate your forthcoming updates. We are excited to delve deeper into your website and discover the plethora of incredible features it has in store.

Leave a Reply

Your email address will not be published. Required fields are marked *