All posts by Shadow Puppeteer Team

Favourite game: Okami screenshot bossfight

Favourite game: Okami

This week we continue our series of posts where each member of the team write about one of their favourite games. Today’s post is by Nuno.

It’s not easy for me to choose my favorite game because honestly I don’t have an all time favorite one. I have many games that are in my list of the best I have ever played, so I will pick one from it. And amongst the more obvious choices I decided to go for not so known one, Okami, a wonderful game made by one of my favorite software houses, Clover Studio that later went to become Platinum Games.

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Shadow Puppeteer old menu sketch

Shadow Puppeteer origin; Then and now

As talked about in earlier blogposts about “the character design of the Boy” and the
History” of the game development, Shadow Puppeteer was a concept created for the
international competition “Dare to be Digital”.

We will now tell you about how it all started, what the early design ideas were and
we will even tell you a bit about our successes and failures.

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