Shadow Puppeteer for Wii U: Gamepad use | General discussion | Forum

Please consider registering
guest

Log In Register Members

Register | Lost password? | Problems logging in?
Advanced Search

— Forum Scope —


— Match —


— Forum Options —


Minimum search word length is 2 characters - maximum search word length is 32 characters

Topic RSS
Shadow Puppeteer for Wii U: Gamepad use
December 15, 2014
10:23 am

DEVELOPER
Forum Posts: 6
Member Since:
December 3, 2014
Offline

Hey,
As you know, we’re working on the Wii U version of Shadow Puppeteer. One of the main differences between PC and Wii U is the Gamepad with touch screen. Adding gamepad functionality can be done in a good or bad way (as seen with other games).

 

So, I want to ask you:

1) What Wii U games do you think use the Gamepad well?

2) How would you like to see the Gamepad being used in Shadow Puppeteer?

January 30, 2015
10:19 pm
icebear80
Guest

Since I’m still waiting for a Wii U version, I haven’t gotten to play the game yet, so I feel I can best answer the first question based on my experience with the Wii U and its gamepad.

Zombi U is defenitely one of the games that utilizes the gamepad well with its inventory, map and scanner functionality. The Murphy levels in Rayman Legends are also quite clever in the use of the gamepad for a platformer. Most Indie platformers I’ve tried use it for the map, awsome games like Teslagrad and Guacamelee and it is a nice option to have easy access to maps, although its not very creative or making the game much better. Nintendoland of course is using the gamepad quite creativly, but thats the whole point with that game, right :)

As I understand from reviews, Shadow Puppeteer is a game where it is easier to play together with a friend than in singleplayer mode. Maybe the gamepad could be used in some way to enhance the singleplayer mode. But how? I don’t know.

 

 

February 4, 2015
10:58 am

DEVELOPER
Forum Posts: 6
Member Since:
December 3, 2014
Offline

Thanks so much for your thoughts and suggestions! We will check out the games you mentioned. Please let us know if you come up with any other thoughts or ideas:)

February 9, 2015
12:48 am
New Albany, Indiana, United States of America, Earth, Solar System, Milky Way, Universe

Tester
Forum Posts: 17
Member Since:
December 11, 2014
Offline

I do not have a WiiU and I have not actually used the controller, but a friend of mine said that the Batman Arkham games were really fun with the WiiU’s use of the controller. I would think that the best use for a touchpad with Shadow Puppeteer would be with the “stencils” that are used in the game.

* currently playing Batman Arkham Origins, Bioshock Infinite, and many others *
February 9, 2015
8:58 am

DEVELOPER
Forum Posts: 22
Member Since:
November 27, 2014
Offline

We have been thinking along those lines as well, Habidabad. Great minds and all thatWink

What do you think would be cool stencil mechanics on a touch screen?

-- Klas Lothe 3D Artist/Animator Sarepta studio AS
Forum Timezone: Europe/Oslo

Most Users Ever Online: 76

Currently Online:
3 Guest(s)

Currently Browsing this Page:
1 Guest(s)

Member Stats:

Guest Posters: 3

Members: 68

Moderators: 3

Admins: 2

Forum Stats:

Groups: 1

Forums: 9

Topics: 87

Posts: 116

Administrators: admin: 3, kissklas: 22